using UnityEngine;
using System.Collections;

public class Menu : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	void OnGUI()
	{
		
		if(GUI.Button (new Rect((Screen.width/5),(Screen.height/2)-100,125,125)," Level One "))
		{
			Application.LoadLevel("LevelOne");
			
		}
		if(GUI.Button (new Rect((Screen.width/5)+210,(Screen.height/2)-100,125,125)," Level Two "))
		{
			Application.LoadLevel("LevelTwo");
			
		}
		if(GUI.Button (new Rect((Screen.width/5)+420,(Screen.height/2)-100,125,125)," Quit "))
		{
			Application.Quit();
			
		}
		
		
	}
	
	
}
